My first lighting study and my first time using Unreal Engine.
I used the free asset bundle "Soul: City" provided in the Epic Store to set up my own scene and light it for night time.
I worked only with static or stationary Pointlights, Exponential Height Fog and Lens Flares within the Post Processing Volume to try and achieve a Cyberpunk like look. The lens flare is set up to an intensity of 3 for artistic reasons and would be set to an intensity of one for an actual game.